Animal Parade: The Parts of Speech Game
- Item #: EP3565
- Condition: New
Last One Standing Game, Animal Parade: Parts of Speech
Ages 8 +
Grade 3 +
Two ways to play; groups of 3 or 5 students or individually
- Players compete to identify the card in each round that does not have a match
- The player holding the card without a match in each round wins that round
- Self-checking games promote discussion and peer learning
- Each game includes 200 cards, plus directions
A fun and easy way for students to learn and practice basic language arts skills!
Before You Play:
Last One Standing card decks are each divided into 40 five-card sets. There are two pairs of matching cards and one card that does not have a match in each set. The cards are stacked in the box in these five-card sets. To keep the sets together, simply match the backs of the cards (e.g., all of the drum-playing giraffes on the blue background go together, all of the tuba-playing cats on the red background go together). To adapt the game for time constraints, you may wish to play a certain number of rounds or set a time limit.
Game 1 (3 or 5 players)
Designate one player to be the dealer. The dealer takes out onefive-card set from the box and shuffles it facedown. The dealer passes out one card to each player. Starting with the person to the left of the dealer, each player reads aloud the word on his or her card. Players try to find another player who has the word or the part of speech that matches the card in their hands. The player who does not have a matching word or part of speech is the winner and keeps the cards for that round. When all rounds have been played, the player with the most cards in his or her pile wins! (To play with three players, remove one matching pair of cards from each set, so there are two matching cards and one lone card in each set.)
Game 2 (2–4 players)
The dealer shuffles a five-card set and lays the cards faceup in front of the players. Players try to be the first to identify the matching words and parts of speech and grab the card that doesn’t have a match. After the player grabs the card, players check the other cards to make sure there are two pairs of matching cards left on the table. The player who grabbed the correct lone card keeps the cards for that round. Continue playing additional rounds with new five-card sets. The player with the most cards at the end of the game wins.
Working with Small Groups or Individuals for Extra Practice
Form a small group of students who need additional practice. Give each student a notebook and a pencil. Shuffle a set of cards and lay them out faceup in front of the students. Ask the students to silently read the cards and write down the one that does not have a match. When everyone is ready, compare answers and discuss which cards match. Repeat with another set of cards. When working one-on-one with a student, lay the cards out faceup on the table and ask him or her to place the matching cards together and identify the lone card. Guide the student through the process and discuss as he or she practices matching the cards.
More Language Arts Games:
EP3555 Fun Folks! Word Families
EP3556 Banana Blends: Beginning & Ending Blends
EP3557 Bug Out! Beginning & Ending Consonants
EP3558 Vowel Fowl: Short & Long Vowels
EP3559 Ant Picnic: Antonyms & Synonyms
EP3565 Animal Parade: Parts of Speech
EP3566 Night Knights: Homophones
EP3567 Cat and Mouse: Idioms